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Trustfell Mods ([personal profile] trustharder) wrote2016-02-27 03:10 pm

LOCATIONS

LOCATIONS


Dormitories

The rooms here are incredibly sparse, the concrete walls and visible metal support beams lending the place a cold, sterile feeling. The bed is incredibly comfortable, though, perhaps surprisingly so; you also have a closet with a couple of spare outfits in them, and a trunk for any other belongings you may accrue during your stay. But otherwise? There isn't much. There's not much for white noise, either; the rooms seem to have been soundproofed, and very effectively so.

You get your own bathrooms, though, with your own shower and everything, and there doesn't seem to be any shortage of hot water.

Oh, and like the rest of this place? There are no windows.

You can see the room assignments here.



Starting with the top row, from left to right:

Storage

If something unexpected strikes the building, this is where you would want to go. The room contains a large number of shelves, with boxes full of assorted supplies stacked on them; things like candles and matches, boxes of rations, extra blankets, more rope than any rational person would know what to do with, a downright unholy amount of duct tape, cleaning supplies, small toolkits, WD-40...basically everything for all your unexpected-disaster needs.

Kitchen

Compared to the rest of the Vault, with its barely-hanging-on-to-life fluorescent lighting and exposed beams, this place is surprisingly high-tech. There's no dishwasher (why would there be, there's a perfectly good sink right there) but the appliances you do have are all top-of-the-line, and all the utensils and cooking implements seem to be as well. It's stocked with more than enough basic necessities to keep people from just keeling over, but there are some nice things as well – the cuts of meat present are very good indeed, and going through the cupboards will get you nondescriptly packaged but high-class candies if you can figure out where to look. Of course, there's also a butcher block with a rather impressive set of knives, as well...

The kitchen is off-limits during Night Time.

Dining Hall

A long room that's almost always dimly-lit, even during the daytime hours. There are more than enough chairs to accommodate all of you, though the long tables are heavy and seem to be made of high-grade steel - easily-cleaned, but difficult to move and even more difficult to put a dent in unless you're really determined.

Incinerator

Exactly what it says on the tin. The furnace itself occupies a good amount of space on the far wall; it'll burn hot enough to destroy a lot of things, really. Trash, letters, clothing, pieces of evidence that have gotten inconvenient. You know, stuff. The biggest drawback? How long it takes to heat up.

Laundry Room

So you remember how high-tech the kitchen is? ...Yeah, it looks like whomever designed the Vault blew their entire damn budget on that. No washing machines for you guys - just a bunch of basins and running water and...probably a lot of angry Survivors, because seriously, who does that. There are also a bunch of weird, steel...things that look kind of like the bastard lovechild of a sapling and a coat rack; they can probably be used to hang your stuff to try once you're done with it. Either that or they're just really ugly decorations.

Stairwell

A spiral staircase leading up to the second floor.

Vending Machine

Well, there's the rest of the budget, apparently - the machine is shiny, it's high-tech, and it contains your stuff so you should probably treat it nicely. There's not much else in this room, but sometimes the promise of useless crap is enough to make something worthwhile.

Bathrooms

Because today the moderators actually remembered that y'all need somewhere to pee. They're not great, but they're not terrible either. At least they're clean?

Library

The room itself isn't very big in the scheme of things, but it seems that whomever made the place decided to cram as many books in here as humanly possible. It's notable that all nonfiction books pertaining to scientific study are completely absent, as are most science-fiction books. There are a few sci-fi novels that pertain to space travel and dystopian futures and the like, but nothing overly technical. There are no books from your worlds here, though it seems like wherever this place is, it has its Austen, Bronte, Hugo and Dostoevsky equivalents.

It's not great, but it's private, and sometimes that's what matters.

Elevator

In the center of the corridor is a pair of large, shiny metal doors that seem to be leading to an elevator of some sort. There are no call buttons on the outside, though, and no way to get the doors open, either.



Starting with the top row, from left to right:

Art Storage

Only accessable by way of the art studio itself. Contains things one would generally need to express themselves in a more constructive manner - clay and paints can be found here, as well as things to actually put the paint on; there are also sketchbooks, pencils (graphite and colored), way too much glitter, a fair amount of overly sharp wire, some large and really well-maintained looking palette knives...

Art Studio

A large open space for the sake of fostering creativity. There are some large tables in here (made of steel, like pretty much everything else in here) as well as easels and stools sitting around. There's a kiln in the corner that's in working order, as well as running water to the sinks against the far wall for the sake of maintaining the supplies.

Sewing Room

Looks like somebody found the budget again, at least partially - the sewing machines in here aren't great, but they're electric and modern enough to make you not have to perform Riverdance on the pedals to get them to work. There are several full bolts of fabric in here as well, along with a good amount of thread, ribbon, yarn and other supplies; more than enough to make clothes, in other words, should anyone not be satisfied with their current wardrobe.

First Aid

It's incredibly basic in here, certainly not enough to perform surgery or anything - but there are bandages and a basic set of medicines to relieve minor ailments like headaches and a few things that might help fight off the common cold. There isn't much more than that, though - it's pretty sparse in here.

Stairwell

A spiral staircase leading back down to the first floor, and further on to the third.

Restrooms

Hey, look, we're two for two.



Starting with the top row, from left to right:

Music Room

Stocked with a lot of instruments and the like, this looks like more of a practice hall than anything. There's a small stage set up on the leftmost side of the room, and all of the instruments seem both new and well-tuned. Basic woodwind stuff is here, as well as a large grand piano and several stringed things as well (guitars, violins, things like that); there are a few more unusual things as well (that is totally a harp in the corner), and generally speaking the acoustics in here are excellent.

Laundry Room Ver. 2/Storage

This room is much more high-tech than the basins and sinks downstairs; long story short - HERE ARE YOUR GODDAMN WASHING MACHINES. There are several of them, have fun.

The storage room just off to the side is where you can find laundry baskets, fabric softener, more basic toolkits in the event that somebody breaks the goddamn washing machines, and also a lot of bleach and...other chemicals that are probably horribly corrosive.

Game Room

It's not an arcade in the least, but there are a lot of tables set up and several large cabinets set against the far wall; most of them are containing a hell of a lot of board games - nothing flashy or requiring batteries, but anything that can be done with dice, a board and maybe scorecards are kept in here. One of the cabinets contains decks of cards on the higher shelves, and books on the lower ones - the books are all rulebooks for various knockoff d20 games and tabletop RPGs. Most of the tables in the rooms are blank-surfaced, but a few are not - some of them have built-in chessboards, with the pieces stored in drawers built into the tables themselves, some of them have markings for various card games like poker and 21 inscribed on the tops of them, and there are a pair of tables with gridlines on them for the sake of playing Go.

Stairwell

A spiral staircase leading back down to the second floor, and further on to the fourth.

Restrooms

It's almost like we're competent!



Starting with the top row, from left to right:

Chapel

A room with a large raised area at the front of it, set up with several rows of pews flanking a center aisle. There aren't any actual religious artifacts in here, however, and nothing that points to a proper denomination (though like the rest of the building, you're allowed to set up whatever sort of thing you'd like in here); the walls are soundproofed in here as well, for the sake of privacy and relative solitude.

Shooting Range

An indoor shooting range, used primarily for archery. There are traditional bows and arrows stocked in the lower half of the room, with several targets set up in the upper half; the cabinets near the bows and arrows, however, have a few more...interesting toys in them - namely, a set of five high-powered crossbows. The cabinets themselves look like they may have housed guns at one point; there aren't any there now, however.

Bar

Just what everyone needs to properly face the end of the world. The main setup itself is large and long along the far wall, with both fully-stocked shelves and functioning taps that dispense beer that no one will recognize, name-wise, because clearly there are just no brand names for anyone in this establishment. There are also tables set up for the sake of conversation away from the main bar itself. And yes, this is a piano bar.

Stairwell

A spiral staircase leading back down to the third floor, and further on to the fifth.

Restrooms

Try not to die a lot in here. Or do, it doesn't really matter.



Starting with the top row, from left to right:

Dojo

This is primarily a lot of open space with more mats and a few of those defensive pads to be used for sparring; some of it is taken up with things to be used to make barricades and other places to take cover behind. Basically somewhere that you can do the hand-to-hand combat training from hell, should you so choose.

Saunas

Exactly what it says on the tin. Luxurious, well-maintained, and surprisingly advanced given how hard you guys had to argue for something like a washing machine earlier in your stay. Accessed by way of a locker room in the center. Divided into two separate areas, male/female – boys, try not to spy too hard on the four girls we've got left.

Arcade

And here's where the high-tech games are, and probably where the entire budget intended for the second floor went. This place contains everything from old-school cabinets you can play Pac-Man on to DDR. It's appropriately dim in here, though that's not due to the usual fluorescents – the place is lit up by all the neon lighting that one would probably expect from a proper arcade.

Stairwell

A spiral staircase leading back down to the third floor, and further on to the sixth.

Restrooms

You're doing a good job not fucking these up, and the mods are doing a good job at fucking remembering that they need to exist!



Starting with the top row, from left to right:

Workshop

A workshop that seems designed to work with wood rather than metal, there are a good amount of woodworking tools set up on benches lining the walls of the room. Granted, there are things like heavy-duty wrenches and the like here and there as well; however...no, no power tools for you. Make do without.

Chemistry Lab

This is another one of those surprisingly modern places in here; there are burners and the like in here (though they're affixed to the table), as well as brass scales for the sake of measurement, but the primary feature in the room is probably the massive shelving unit spanning the length of the back wall – it contains basic salts and stable elemental compounds back there, as well as entirely too many things that are very obviously clearly-labeled toxins.

Infirmary

Far better-stocked and more high-tech than the first aid room several floors down. Along with the standard bandages and basic medications for general use and fighting off colds, as well as some absolutely-not-fucking-around painkillers, there's blood stored in here for the sake of transfusions, as well as full surgical kits involving scapels and supplies to make IVs. ...And it's up five flights of goddamn spiral stairs, because of course it is!

Stairwell

A spiral staircase leading back down to the fifth floor, and further on to the seventh.

Restrooms

An actual place to pee on every floor!



Starting with the top row, from left to right:

Office

A fairly large room that stands in stark contrast to the rest of the Vault; while most of this place is done up in concrete and steel, this room is all furnished in leather and wood, decidedly more old-fashioned than anything else here. It's lined with shelves and has a large, imposing desk near the center of the room; no computers or modern tech in here, though.

Conference Room

A decently-sized room containing a long steel table, entirely too many chairs for anyone's own good, and...not much else. There are a few whiteboards and markers around to be scribbled on and with, though, and what looks like an old-fashioned blackboard as well.

Bowling Alley...?

Exactly what it says on the tin. Why? Don't ask why. It's fully functional, though, with electronic scoreboards and all.

Stairwell

A spiral staircase leading back down to the sixth floor. It doesn't seem to lead any higher than this, however...

Restrooms

Please don't leave any bloody wrenches in here. Or do, it doesn't really matter.

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